Defense grid mall factorio

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I like the dragon teeth idea and may take time to place those down.įlame thrower turrets have a range of 30 tiles with a minimum range of 6 tiles. I was afraid to move the gun turrets closer because of spitters, etc destroying the turret, but I see your point and will move them. This style of defence is more than sufficient for even the most extreme worlds of vanilla factorio Thank you. From my testing, the best arrangement of teeth is placing them 1 tile apart parallel to the wall, and place 3-6 ranks of teeth 2 tiles apart, offset by 1 tile each. This slows biters approaching, but doesn't block them, so they wont attack the teeth. Essentially, place walls in a grid like pattern infront of your wall. On top of this, perhaps the most important part of a base's wall is an external protection called 'dragon's teeth'. For this reason, it is usually better to place your turrets 1 tile away from the wall, to maximise the exposure time of approaching biters (the 1 tile gap is to prevent spitter splash damage). Originally posted by Jagdtiger:Generally, you want to minimize the exposure of your walls to enemy attacks, since repairing/replacing walls is generally more expensive than bullets, and significantly more expensive than oil.

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